The latest update - v1.1.1
Is that a bird? Is it a plane? No, it's Super Sonic and Super Shadow! The Super Update is here for Sonic Add-On!
Fixes:
- Sonic characters no longer take fall damage.
Update published: 2026/02/19
Version: v1.1.1-rc.0+sha.fa7b3a
Previous Updates:
'The Super Update' - v1.1.0
Add:
Eggman:
- Take on the nefarious Dr Eggman in a brand new boss battle!
Super Sonic and Super Shadow:
Transform into Super Sonic and Super Shadow by collecting Chaos Emeralds scattered at Chaos Shrines around the world.
- Super characters are immune to taking damage! (Except from the void).
- Nearby rings get drawn towards you.
- Super characters can home to multiple targets and chain attack.
- Super Characters can use a super boost, launching into the air, breaking blocks, and killing nearby mobs.
Chaos Emeralds:
- Collect Chaos emeralds from the newly generating Chaos Shrines.
- Watch out, we've heard some of them are a little zippy.
- Craft the Chaos Machine to transform into super forms.
Misc:
- Added new shrine stone blocks!
- The GuideBook has been updated for the Super Update.
- You can now disable the following features via the settings page in the guidebook:
- Block Breaking while running
- Block Breaking using abilities
- Dealing Damage to passive mobs
Changes:
Balancing:
- The slowness applied while sneaking to charge has been increased.
- Knuckles can now glide faster!
- Knuckles and Amy deal more damage with their charged abilities, especially when charged to the highest tier.
- We increased the number of rings which spawn in the air.
Misc:
- We made some performance optimisations for both the server and client.
- Sonic Add-On blocks now have proper mining duration times on them.
- We updated the map colours of several blocks
- The block breaking while running now supports soft blocks up to Spring to Life
- We reorganised the creative category and grouped several items
- The changelog button in the guidebook has been renamed `Technical`; this contains settings and the changelog now. (Hi if you came to the full changelog from the book! đź‘‹)
Fixes:
- We fixed some issues with water running, glide, and hover.
- When landing on water from a glide/hover, you now enter the correct running animation
- While holding jump and water running, the correct animation plays
- Homing no longer targets the head of an entity, this should improve some Add-On compatibility!
- Using a spring now correctly resets abilities and cooldowns.
- Shadow and Amy no longer get stuck in ability release / double jump poses after bouncing on a spring in that state.
- Tails' hover momentum cap is now actually applied.
- The missing enemy "death poofs" are back!
- Characters no longer play idle animations if you transform while in creative flight.
- You can no longer transform into characters while riding an entity.
- If you swap inventory slots in the first couple of ticks after transforming, you are now correctly de-transformed. Congratulations if you pulled that off!
- Shadow's arms no longer block your view when dashing in first person.
- Amy no longer has two sets of eyelashes when blinking, talk about volume!
Update published: 2025/08/05
Version: v1.1.0-rc.3+sha.1411a0
Bug fix 2 - v1.0.2
Add:
- You can now place the guidebook into a chiselled bookshelf, stash those books away!
- We’ve placed several items into groups in the creative menu to make them easier to find.
Changes:
- When you break a spring, pads, or mega ring it will only break the entity part (level features are made up of an entity and block) within 3 blocks rather than 100+.
- We’ve renamed the guidebook from Sonic Add-On Information to Sonic Guidebook.
Fixes:
- Equipped helmets will no longer be deleted if you have one equipped while transforming and complete using the life item.
- Springs, dash & launch pads, and mega rings are no longer killed by shadows ability or when running `/kill @e`. Shadow you are powerful but not that powerful!
- Sonic no longer T-Poses after homing to a spring.
- Ender Crystals can once again be homed to and damaged with character abilities
- We fixed some spelling and grammar errors within the Guidebook.
- We removed a spawn egg, which definitely should not have been in the creative menu! No more placing homing indicators…
- We resolved leaving invisible entities in the world if you saved and quit while transformed.
Update published: 2025/05/20
Version: v1.0.2-rc.4+sha.33bc85
Bug fix 1 - v1.0.1
Add:
- The mouths of characters now track the camera, show off that smile!
- We added a new “kick” and “smash” animation, which shadow can use when completing a homing attack.
- The Add-On is now localised in French (France), German (Germany), Japanese (Japan), Portuguese (Brazil), Spanish (Spain), and Spanish (Mexico)
- Sonic Characters can now home towards the Ender Dragon
Changes:
- We made some changes to increase the compatibility of Badnik Bounce and Homing with mobs added by other Add-On!
- Rings dropped when you take damage now stay on the ground 1.75s longer (for a total of 8.75s).
- If you dip your toes in lava, you’ll now be de-transformed.
- Sonic, Tails, Shadow, and Knuckles can now break more block types.
- We made several changes to improve stability and performance.
Fixes:
Character Activation & Transformation:
- If a player dies while transforming, they no longer drop a piece of the transformation armour or diamond armour. There is no free diamond armour here!
- We resolved a few edge cases where the player could get stuck in a half-transformed state, where the player looks like a Sonic Character but can’t use any abilities.
- Attempting to transform again after being de-transformed because the player was in the water
- While using the life item, a “Remove armour” message appears despite the player not wearing any armour
- If armour is equipped after the life item starts being used
- We’ve also added a recovery method for failed transformations, if you get stuck unable to use abilities re-use the life item.
Movement & Abilities:
- Using homing on large entities like the warden or ender dragon no longer causes the player to get stuck spinning above them.
- Using a homing ability at the exact moment the targetted mob dies no longer causes movement and abilities to stop working.
- If a player starts sprinting while in the air upon touching the ground, they now correctly enter a running state.
- Using a block-breaking ability while standing in a nether portal or end portal no longer causes the player to get stuck in ball mode.
Level Features:
- Boats & Minecarts can no longer pick up level features such as springs, dash panels, and jump panels.
- We sharpened the spikes so that they now damage the player even if they are in ball mode.
- Homing towards a spring no longer ✨drastically✨ increases the bounce height.
- Warp rings no longer randomly teleport the player when the chunk they are in is loaded.
- Warp rings no longer teleport the player to y300 if they don’t have a spawn point set at a bed.
- Explosions can no longer destroy warp rings. No matter how much TNT you use!
- Mobs now appear closer to the spring when they get bounced back into the air.
Animations & VFX:
- The “transformation complete” animation now correctly plays!
- Players can now see jump-related animations for each other in multiplayer; show off your moves!
- Sonic and Tail’s ball spin
- Amy Double Jump
- Tails Hover
- Knuckles Glide
- Amy now correctly players her double jump particles & sound when a player double jumps from a charged attack.
- Players no longer hear running sound effects if they flying in creative mode.
- Hovering as Tails for long periods of time no longer causes the SFX to double up, he was just getting tired okay?
- Sonic and Tails now have jump sound effects while they are in ball mode.
- Shadow no longer T-Poses after completing a homing badnik bounce.
- Amy’s speed lines no longer rotate with her body when she double jumps. Amy is not a disco ball!
- Players no longer appear stuck in ball mode in the inventory screen, paperdoll, or in multiplayer.
- Knuckles no longer T-Poses when jogging in creative flight
- Tails’ tail no longer spins a bit before snapping back to its default position in creative flight.
Other:
- We resolved several content logs that could occur if the Creator content log was enabled.
Update published: 2025/01/24
Version: v1.0.1-rc.2+sha.c42c99
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